Evolutionary computation

Results: 451



#Item
51Sentient Sketchbook: Computer-Aided Game Level Authoring Antonios Liapis Georgios N. Yannakakis

Sentient Sketchbook: Computer-Aided Game Level Authoring Antonios Liapis Georgios N. Yannakakis

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Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:18:59
52Computational Financial Modeling Enhancing Technical Analysis With Genetic

Computational Financial Modeling Enhancing Technical Analysis With Genetic

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Source URL: www.csd.uwo.ca

Language: English - Date: 2013-12-03 10:09:14
53DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations Jinhong Zhang1 , Rasmus Taarnby1 , Antonios Liapis2 , and Sebastian Risi1 1  Center for Computer Games Research, IT University of Copenhagen,

DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations Jinhong Zhang1 , Rasmus Taarnby1 , Antonios Liapis2 , and Sebastian Risi1 1 Center for Computer Games Research, IT University of Copenhagen,

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Source URL: antoniosliapis.com

Language: English - Date: 2015-02-22 06:44:53
54Advances in Particle Swarm Optimization AP Engelbrecht Computational Intelligence Research Group (CIRG) Department of Computer Science University of Pretoria South Africa

Advances in Particle Swarm Optimization AP Engelbrecht Computational Intelligence Research Group (CIRG) Department of Computer Science University of Pretoria South Africa

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Source URL: wcci2016.org

Language: English - Date: 2016-05-30 04:44:19
55Optimizing Visual Properties of Game Content Through Neuroevolution Antonios Liapis and Georgios N. Yannakakis and Julian Togelius Center for Computer Games Research Rued Langaards VejCopenhagen, Denmark

Optimizing Visual Properties of Game Content Through Neuroevolution Antonios Liapis and Georgios N. Yannakakis and Julian Togelius Center for Computer Games Research Rued Langaards VejCopenhagen, Denmark

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Source URL: antoniosliapis.com

Language: English - Date: 2015-08-05 06:14:48
56Adaptive Game Level Creation through Rank-based Interactive Evolution Antonios Liapis H´ector P. Mart´ınez

Adaptive Game Level Creation through Rank-based Interactive Evolution Antonios Liapis H´ector P. Mart´ınez

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Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:19:26
57Evolutionary Computing, or “What Would a Computer Do?” The computers are at it again, this time challenging humans in a Go competition at the IEEE World Congress of Computing Intelligence (WCCI)—and, based on Alpha

Evolutionary Computing, or “What Would a Computer Do?” The computers are at it again, this time challenging humans in a Go competition at the IEEE World Congress of Computing Intelligence (WCCI)—and, based on Alpha

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Source URL: wcci2016.org

Language: English - Date: 2016-07-07 23:14:14
58Computational Complexity of Evolutionary Computation in Combinatorial Optimisation Frank Neumann1 Carsten Witt2

Computational Complexity of Evolutionary Computation in Combinatorial Optimisation Frank Neumann1 Carsten Witt2

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Source URL: ls11-www.cs.uni-dortmund.de

Language: English - Date: 2008-09-30 04:35:29
59SEAL’08 Program Program at a glance December 7, Sunday 8:30 – 17:30  Registration at Lobby, ICT Building, 111 Barry Street.

SEAL’08 Program Program at a glance December 7, Sunday 8:30 – 17:30 Registration at Lobby, ICT Building, 111 Barry Street.

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Source URL: www.cs.rmit.edu.au

Language: English - Date: 2008-11-16 23:13:26
60n  CONFERENCE PROGRAM June 26 – 30, 2004 Red Lion Hotel on Fifth Avenue

n CONFERENCE PROGRAM June 26 – 30, 2004 Red Lion Hotel on Fifth Avenue

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Source URL: www.sigevo.org

Language: English - Date: 2013-10-03 16:08:09